Week 4 (Sep. 2 - 6)

Reading: PSE Chap 3, Vectors
Topics: This week, we continue our discussion of week 3 on one-dimensional kinematics and the mean speed theorem. I will introduce the equations of one-dimensional kinematics, and will introduce vectors and vector algebra

No quiz this week.

Week 4 Homework Problems and Ramp lab:
  1. Ramp laboratory experiment
  1. Set up a ramp. Measure the angle of the ramp with respect to the horizontal desktop.
  2. Roll a small steel ball down the ramp. Record the time the ball takes to roll 10, 20, 30, 40, etc. cm down the ramp. Be sure to record experimental uncertainty.
  3. Repeat this procedure for three different ramp angles.
  4. Make a plot of the distance (ordinate) as a function of time (abscissa) using graphical analysis software. Label your plot appropriately.
  5. Put the data from all three data sets on the same graph; for each data set perform a power-law fit to the data. Does your fit match your expectations?
  6. Using the kinematic equations we've learned this week, determine the acceleration of the ball from your graphs.
  • Accelerating car: A car, initially at rest travels 20 meters in 4 seconds along a straight line with constant acceleration. What is its acceleration? Make a plot of the position, velocity and acceleration of this car. Solution.
  • Accelerating truck: How far does a truck travel in 6 seconds if its initial velocity is 2 m/s and its acceleration is 2 m/s^2 in the forward direction? Solution.
  • Accelerating particle: A particle's position is given by x(t) = 12 t - 3.0 t^2. What is v(t)? What is a(t)? Make a sketch of its position, velocity and acceleration versus time. Is the particle ever at rest? If so, when? Note: this problem uses derivatives, a method of calculus with which some of you may not (yet) be familiar. Solution.

  • Classroom exercises: As a reminder, these are some of the problems we worked out in class…
    1. Finding average velocities from displacement vs. time plots
    2. Finding the time of flight and height of a ball thrown upwards.
    3. 1-d kinematic equations: the connection between geometry (area under velocity vs time plots), algebra (kinematic equations relating position, velocity and acceleration), and calculus (integrating acceleration to find velocity and again to find position).
    General College Physics